Two tabs in Adventure Settings control what an adventure's frame offers and how it looks: Quick Links, the taskbar shortcuts, and Images, the backgrounds. Neither changes how anything plays.
How Players Use the Taskbar
The bar along the bottom of every adventure screen holds the OPTIONS button. Pressing it — or the Menu button in the top-left corner, which opens the same menu — brings up the adventure menu, and a row of quick-link buttons appears just above the bar; OPTIONS then reads CLOSE. The quick links are what you configure here. Finding Your Way Around covers the whole frame from the player's side.
Classic Navigation
The Navigation section at the top of the Quick Links tab has one switch, Classic navigation. On (the default), players get the frame described above: the top bar and the OPTIONS taskbar they already know. Switch it off to give the whole screen to the content: the bar and taskbar go, and the menu, profile and help controls sit in the top corners instead. Pick whichever suits your adventure; it's a matter of taste, not function.
Built-In Quick Links
The Quick Links tab lists five built-in buttons, each with an on/off toggle. All five start switched on, and a link you switch off doesn't show for anyone.
- Journey — back to the map or list.
- Magic Code — opens the Redeem a code box. Its toggle only appears when Achievements is switched on, and the button only shows when Magic Codes is on as well.
- Item Shop — needs the Item Shop feature.
- Feedback — opens the Deadline extension request form: which module, the date the player needs until, and why. Requests arrive in Player Requests (see Managing Player Support Requests), and players follow theirs under My Requests.
- Cooper Support — opens Cooper, the in-app AI assistant. It only appears where Cooper is available for the adventure. Cooper can wear a character of your own — a name, picture, button icon, greeting and personality, set on the adventure's Cooper tab — and the button then shows that icon, with "Ask" and the character's name as its tooltip. See Getting Help.
Custom Links
Below the built-ins you can add up to three custom buttons. Each has:
- an on/off toggle;
- Label — shown when a player hovers over the button, since the button itself is an icon;
- URL — opens in a new tab;
- Icon — an image from the media library. Without one, the button shows a plain link icon;
- Color — the button's background.
A custom button only appears when it's switched on and has a URL. Typical uses: your organization's own support channel, an intranet page, a booking link.
Support Email
The Email Support button in the top-right corner writes to the adventure's Custom Support Email (on the Features tab) when you've set one, and to the platform's default support address otherwise.
Images
The Images tab sets a background for each section of the adventure. A tile you haven't set shows the image the platform uses instead.
- Default Background — every page that doesn't have its own below.
- Journey Background — the map, and also the Journey Builder and Scene Builder, so you design against the real backdrop.
- Item shop, Backpack, Guilds, Schedule, Wall and Leaderboard backgrounds.
- Blog Background (Posts) and Lore Background (Resources).
- My Work Background — the player's Journal.
A background can also be a video: pick an MP4, WebM or Ogg file and it plays on a loop behind the page.
Names and Labels
What sections are called — Journey, Item Shop, Posts, Tasks and the rest — is set once for the whole platform, in Sys Config's Custom Labels, not per adventure; see Platform Settings & White-Label Branding. The names of XP, BLOO and EP are per adventure; see Customizing Currencies, Ranks & Rewards.
Templates and Cohorts
An adventure created from a template takes its quick links, images and support email from the template — its menu's Template Settings opens the template's own settings. To theme a set of cohorts, set it up once on the template. See Adventure Templates & Scaling Cohorts.
Related
- Finding Your Way Around — the frame from the player's side
- Getting Help — Cooper and the support options
- Managing Player Support Requests
- The Complete Adventure Settings Reference