Your Achievements Page
The Achievements page (your adventure may call it something else) opens with a showcase of two cells:
- Most recent — the latest badge or rank you earned, and when.
- Certificate — your certificate once you've earned it, with a View & print button. While it's still locked, the cell lists exactly what's missing, for example "Reach level 9 — you're at level 5".
Below that, All achievements lists everything in three groups — Badges, Paths and Ranks — with a search box. Anything you've earned shows the date; anything you haven't shows as Locked. Click one you've earned to open its detail: when you earned it and, if the Game Master wrote one, its secret message. Some adventures hide achievements until you've earned them, in which case you only see your own.
Three Kinds
- Badge — recognition for something you did. Many carry XP or BLOO of their own.
- Path — the branch of the journey you're on. A path can decide which milestones and shop items you see, and you can only ever hold one path from each branch.
- Rank — a title that comes with your level. Reach the level a rank needs and it's awarded automatically.
How You Earn Them
- Automatically — many achievements are awarded the moment your progress meets their conditions: reaching a level, finishing a chapter, earning enough Blooms.
- By finishing a milestone that awards one.
- Through a choice you make in an encounter.
- With a magic code — type it into the taskbar's Magic Code link, scan its QR code, or open the magic link your Game Master shared.
- From your Game Master, by hand.
However it arrives, you get the same celebration panel. If someone else's action earned it for you (a Game Master grading your work, say), the panel is waiting for you on your next page.
The Badge on Your Certificate
Once you hold a certificate, its showcase cell has a Badge shown on it picker. Choose any badge or rank you hold, or leave it on My current rank. Paths aren't offered: a path is where you are, not something you won.
Guilds
Guilds are squads that play together inside an adventure. If yours uses them, you'll be placed in one automatically when you join, assigned by your Game Master, or given an enrollment link that puts you in when you open it.
Your Guild Page
The Guilds page shows My Guild: its members, level, total XP and BLOO, and its current position. If the adventure has a leaderboard, every guild is ranked below it — the top five as cards, the rest in a table with each guild's XP, member count and average.
A guild's XP and BLOO are simply its members' balances added up, live. Only players count. GMs and NPCs who sit in a guild add nothing to its totals, member count or average, and neither does anyone who has left the adventure. A guild's level comes from its members' average XP, on the same curve players use, so a big guild can't out-level a small one on headcount alone.
Rosters and Leaders
A guild's roster lists each member with their level, XP and BLOO. Players never see anyone's email address on it. A guild can also have a leader, appointed by the Game Master, and the roster marks them with a Leader badge. For now it's a title, not a set of extra powers.
Guild Chat on the Wall
The Wall has one Guilds tab. If you're in a single guild, the tab carries your guild's name and opens straight into its feed. If you're in more than one, it opens a searchable picker; choose a guild and the post button becomes Post to that guild.