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Garden Tasks

Tasks are how you improve yourself. They're the Garden's mechanic for getting better at something: build a habit, practise a skill, do the thing you said you'd do. They pay out in your own progression: XP, BLOO, energy and skill levels.

That's the whole difference between the Garden's two mechanics:

The shortest version: helping yourself is a Task. Helping someone else is a Mission.

What a Task Looks Like

Your Game Master writes Tasks. Each has instructions, its rewards, and a badge showing how often you can do it:

How a Task Completes

Some Tasks you complete yourself. Others notice what you did and complete on their own:

Tasks on a Clock

Some Tasks give you a set time to finish. They show a button such as Start — 5d to finish. The clock is yours, starting when you press Start, so someone who reaches the Task a week after you still gets the full time.

What You Get

A Task can pay any mix of:

When a Task pays out, a panel shows exactly what you earned. Task rewards land straight away, with nothing to claim.

Where to Find Them

Your organization may use a different name for Tasks. They work the same way.

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