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Garden Missions

Missions are how you improve your Garden. Where a Task makes you better, a Mission makes the relationships around you better. It's a nudge to reach out, connect, and do the social things you might otherwise put off. Missions pay out in Blooms.

The shortest version: helping yourself is a Task. Helping someone else is a Mission.

Missions are separate from the Journey. Finishing a milestone never completes one. Only real interaction with real people does.

Who Sets Them

Your Game Master writes Missions, and you only see the ones meant for you. A Mission can be for everyone in the adventure, for particular guilds, for named players, for anyone holding a particular achievement, or for players on a particular branch of the story. Two people in the same adventure can see different Missions.

What a Mission Asks of You

Some Missions you simply do and then press Mark done. Most count what you actually do, and complete on their own when you reach the target. The card says what counts, for example "Message 3 times to complete this automatically", and shows your progress (1/3).

What a Mission can count:

A few things worth knowing about the counting:

Tracking and Rewards

The Missions panel in the Garden dock shows the Missions you haven't finished first, with a View all link to the full Missions page.

When you finish one, its card says "Complete — check your notifications to claim it!" and a reward appears in Rewards in the dock. Press Claim and the Blooms land, in the skill your Game Master chose. The card then reads "Completed and claimed". Missions pay Blooms, never XP or BLOO.

What Isn't a Mission

Finding Someone to Help

The Help panel's Ways to help list is where the need is. It shows open requests from other players, with the ones in skills you hold first, so the people it points you toward are people you're well placed to help.

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