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Setup Docs

Enrolling Players & Assigning Roles

The Four Roles

Bulk-Enrolling Players

Rather than adding people one at a time, bulk-enroll a list of players into an Adventure — ideal for a new-hire cohort or a training class starting all at once. Assign a default role and, if you're using them, a starting Guild for the whole batch.

Managing Access

Roles can be changed after enrollment — promote a player to GM if they end up helping facilitate, or adjust access as your team changes. Removing someone from an Adventure doesn't delete their historical progress.