How to create a new adventure, configure it and get your players to enroll in it.
How to get your players to level by earning experience points from quests and other mechanics.
Select the features your players will have access to in your adventure.
Quests, Challenges, Missions and Surveys
How to create and manage them to enable players to level up and earn resources
Achievements, Magic Codes and Links
Use this mechanic to award resources to the players for actions that aren’t measured by BLUERABBIT
Guilds and Walls
Use guilds to connect players in teams and provide them with a wall where they can have conversations separate from non-guild members
Upload content and receive XP and BLOO.
Create a gamified quiz to measure knowledge.
A collection of quests and challenges that, when finished, awards resources.
Collect feedback from the players with six different types of questions
Award badges and resources from specific behaviors. Measure activity outside of BLUERABBIT
A simple blog post that provides content, news or information to the players through their adventure.
Create rewards the players can spend their resources on or that can be earned by completing specific quests or challenges.
Group the players in guilds and use these to assign missions with steps that must be completed by all designated members.
A tool to limit player progression when they display misconduct or find a cursed item.
Create a session to form a schedule for your event or your adventure. Basically an agenda.
Add a list of the speakers of your event or your adventure guests that can be linked to each session from the schedule.